This tutorial is rated 10+ due to
the use of vectors and loads of layers!

Please read my Terms of Use if you have any questions.
This tutorial should NOT be REMOVED from this site and placed
on ANY other site nor translated into another language or sent
through e-mail without my prior written permission. It may be 
printed out and images downloaded for PERSONAL use 
ONLY as a help aid in doing this tutorial, but should NOT 
be shared with others except through a text link. This tutorial
and all images on it are my property unless otherwise noted
and is only here to help teach those interested in learning 
Paint Shop Pro. 
The layout of this tutorial is set for 1024 x 768

All images are the sole property of Designs By Astro
Do not copy, reproduce or send through email
without my prior written permission.
Feel free to LINK to any of my tutorials.
All rights reserved.
The image/images you make using this tutorial
is your property to do with as you wish.
©2001 Designs By Astro
If you have any questions or need further help you can
Email me

I saw this little angel in a craft book I have and thought it was so cute that 
I decided to try and make it in PSP. I hope you will enjoy making her too.
 

This tutorial is written using PSP7.04 but PSP6 users should be able to follow it also,
except for some of the preset shapes may have to be different on her dress detail than
those that I have used.

All screenshots and tool locations are for PSP7 and have been resized and/or the 
resolution has been lowered to save on load time.

This tutorial does use Eye Candy 4000's Fur on the hair but you could use 
other ways to make the hair. I also used the Texurizer on her dress but with all the 
filters in PSP I'm sure you can find one that you like just as well if you don't have
the Texturizer. The only other filter I used was the weave filter in PSP which could
be used for all the layers of the dress. 

Let's get started....
Open a 850 x 525 transparent. I know it's large but with the detail we will be putting on
her it helps to be able to see it clearly without having to zoom in so much.

Preset shape! Oh yeah baby, yeah!! them wonderful vectors! hehee
Ellipse, Antialias, Checked, Create as Vector, Checked of course! 

Now that we have our flight list Checked. Let's let those valentine vectors take
flight! *giggle*

Remember to SAVE often! Don't lose those vectors!
NOTE....nodes can be changed to Cusp when needed. To change a node type,
activate node by clicking on it, then right click,  Node Type and you will see a list
of types you can change to. 

1.) 
Set your foreground (stoke) color to Null and your background (fill) to a nice skin tone.
I'm using #EDD9C5.
Draw a circle in the upper left of your canvas, remember to leave enough room to the left 
for your arm, hand and for her hair at the top. You can use the nodes to shape your head 
in the area that would be her chin and cheek area if you wish, but I didn't, I left mine like it 
was. Look at the screenshot below #2 if you'd like to see what my head looks like. 
Convert to Raster and rename as head.
 

2.)
The collar is next, set your background (fill) to the color of your choice. I'm using 
 #E067B6. 
Same Preset Shape as before. Draw out an oval under the head. Click on the Object 
Selector, then right click on your canvas and choose Node Edit. Below is a screen-
shot of how I placed my nodes...

Convert to Raster and rename as collar.

3.) 
Her arm will be next. Make your head layer your active layer. Set your background
color to a color of your choice, I'm using #45BFC3.
Same Preset Shape. Draw out a long horizontal oval. It should be under your collar layer.
Object Selector, right click on canvas, Node Edit. Look at the screenshot below to see 
how I've placed my nodes...

Convert to Raster and rename to arm.
SAVE!

4.) 
Now for the trim around her arm. Make your head layer your active layer.
Change your background color to the bright pink #E067B6 if you are using my color
scheme or to the same color you used for your collar. (Don't mind the collar color on
my screenshot.)
Preset Shapes, same as before. Draw out a small vertical oval about the same length
as your arm is. Object Selector, right click on canvas and choose Node Edit. Do the 
trim the same way you did the collar. Screenshot of mine is below...

Convert to Raster and rename as arm trim.

5.)
Now for the basic part of her dress. Make Layer 1 your active layer. We want the 
dress under all the other layers. 
Change your background color to a color of your choice, I'm using #EB196D.
Set your Preset Shapes to Rectangle, all other settings stay the same as before.
Draw out a large rectangle, bring it to about where her elbow would be on her arm.
Use the arrows to rotate the rectangle slightly to the right. Now click on the Object
Selector, right click on your canvas, choose Node Edit. Here is a screenshot of
the placements of my nodes. NOTE... remember you can change your nodes to Cusp.

Convert to Raster and rename as dress1.
SAVE!!

6.)
Dress trim..
Make layer 1 your active layer again. Change to the color you used on your
collar and arm trim #E067B6. Change your preset shapes back to Ellipse. 
Draw out a long vertical oval the length of the end of your dress. Object
Selector, right click, Node Edit. Now make the scalloped edge at the end of the
dress like you did for the collar and arm trim. Convert to Raster when you're
finished and rename to dress trim1.  Look at screenshot below #7 to see my
dress trim1.

7.)
Now for the bottom of our dress. Change background color to the one you
used for the arms, mine is #45BFC3. Make layer 1 your active layer.
Preset Shapes set to Rounded Rectangle, leave the other settings as they are.
Draw a vertical rounded rectangle at the bottom of your dress, starting just a little 
inward from where your dress trim starts and go all the way to the top of the
dress. Adjust any nodes needed to get a look you like. Here is what mine looks
like....

Convert to Raster and rename to bottom dress.
SAVE!

8.)
Make layer 1 your active layer.
Now for her sock and shoe, well actually just the shoe, we'll put the sock on with the 
paint brush later. 
Change background color to the color you used for her dress, mine is #EB196D.
Change your preset shapes tool back to Ellipse and draw a small oval up at the
top of her dress. Object Selector, right click, Node Edit. Play with the nodes.
Below is the screenshot of how you want your nodes....

Convert to Raster and rename to shoe.

9.)
Next is her hand. Set your background color to the skin color we used on the 
face #EDD9C5. Preset Shape, still on Ellipse. Draw an oval and use the arrows to rotate
the hand a little to the right. You should have something that looks like this....

Convert to Raster and rename as hand.
SAVE!

10.)
Part 1 of wing..
Go up to the very top layer in your layer palette and make it your active layer.
Change your background color to #45BFC3 or the color you used for the arm.
Preset Shapes, set to Ellipse, other setting the same as we've been using.
Just behind her head draw out a horizontal oval. Object Selector, Right click
on canvas, choose Node Edit. Below is how the shape of my wing looks...

Convert to Raster and rename as wing1

11.) 
Part 2 wing. 
Change background color to the deep pink #EB196D or the color you used for 
the dress and shoe. Preset Shapes still set to Ellipse, draw a horizontal oval at the
end of wing 1. Object Selector, right click on canvas, Node Edit. Look at the 
screenshot below to see how I shaped the 2nd part of my wing....

Convert to Raster and rename to wing 2.
This is what my angel looks like so far...

Yours will be larger than mine, I reduced the size to save on load time.
SAVE!
How does your basic angel look?? Pretty plain right now, isn't it? Well we are going to
fix that and make her into a beautiful angel!
 

12.) 
Let's make her some hair next. Make your top layer on your layer palette your active
layer. Decide what color you want her hair to be and set your background color to it,
I used #E8B17C as the base color for mine. 
Preset Shapes, set to Ellipse, all other settings the same as we've been using for this 
tutorial. Draw out a horizontal oval on her head. Object Selector, right click on your
canvas, Choose Node Edit. Start shaping your oval around the head of your angel, adding
nodes and changing to Cusp where needed. Screenshot below of where I placed my nodes.
Zoom in if you need to....

Convert to Raster and rename as hair.

13.)
PSP 7 users...
Next let's make her a mouth. I kinda cheated a little here *L*
Set background color to black. Preset Shapes, Moon 2, other settings same as before.
Draw out a small narrow moon, use the hands to rotate the moon so that the wide 
part is on the bottom. DO NOT click object selector stay with the vector box. Now
take the top right node and pull it out to the left some, do the same thing to the right
one. Put your mouse over the middle top node until you see the two headed arrow, 
click and pull down on it a little until it looks more like a mouth. When you're happy
convert to raster and rename as mouth. Now go to your layer palette and lower the
opacity of your mouth layer until you are happy with the way it looks. I lowered
mine to 31%. Look at the banner image to see my mouth or below at the screenshot
under #15a.

PSP 6 users that do not have the moon 2 preset. 
You can set your fill color to black and use the draw tool set to 1 or 2 freehand or
bezier curve to draw your mouth. Make sure you add a new layer naming it mouth.
SAVE!

14.) 
Now for the eyes..
I used the draw tool set to line width 1, Antialias checked, Create as a Vector Checked,
Bezier Curve. Draw out a straight line on either the left or right of her face about where
you think the eye should be. Slightly pull up on the line to make it set up a little. Click 
on the object selector and add a node towards the outer edge of the line to make the
dip in the eye. When you're happy Convert to Raster and rename as eyes. Copy this 
layer and paste as a new selection on the other side of the face, while still selected
go to Image, Mirror. Adjust the position if needed.

15a.) 
Nose is next..
Add a new layer naming it nostrils. Draw Tool, same as for the eyes except UNcheck 
Create as a vector. Set background color to a slightly darker color than we used for
the skin tone. I'm using #DBBCA1. Draw a small and I do mean small, so zoom in,
vertical line. Pull out on the line to make kind of a sideways smile. This will be 
a hint of the nostrils, rotate using the deformation tool if you need to. Copy the layer,
paste as a new selection, go to Image, Mirror. Adjust position if you need to. 

SAVE!

15b.)
The rest of the nose! *L* Add a new layer naming it nose2
Switch your colors so that the brown you used for the nose is your foreground
color. Airbrush tool to these settings....

Using your nostrils as a guide, spray a small area up one side of the nose, now do the
other side the same way.
Change to your Retouch Tool with these settings...

and smudge the sprays a little, here is a close up of what my nose looks like..

16.) 
Now for some rosy cheeks. Set foreground color to #EB196D. Raise the size of
your airbrush to 16. Add a new layer naming it cheeks, spray a small area on each side
of her face about where you think her cheeks should be. Go to Effects, Blur, Gaussian
Blur with a radius of 2.
SAVE!

17.)
Let's do some cutouts on our head and hand layer. First make your head layer your
active layer. Go to Selection, Select all, Selections, Float. Go to Effects, 3D Effects,
Cutout and apply a cutout using these settings... color is #C9A98D.

Select None.

18.)
Make your hand your active layer. Go to Selection, Select all, Selections, Float. Go
to Effects, 3D Effects, Cutout and apply a cutout using the settings above except 
change the blur to 25.
Select None. 
SAVE!

19.) 
Let's do the two scalloped edges on her dress now. Make your dress layer your active
layer. Lower the opacity on this layer to 40. Set your background color to the same color
as you used on your dress. I'm using #EB196D. 
Preset Shapes set to Ellipse, other settings same as before. Draw out a vertical oval 
the width of your dress about where the first wing meets the second wing. Object selector,
right click on canvas, Node Edit. Do the right edge of this vector just like you did the 
edges for the collar, arm trim and on the bottom of the dress. On the left side you don't
have to do much but shape to the contour of your dress so it will blend in, leave a nice
amount of space between the scalloped edge and the left edge so when we add a cutout
to it we can remove some of it so that it will blend back in with the dress. 
Here is what mine looks like...

Convert to Raster and rename as dress detail 1.
Go to selections select all, selections, Float. Go to Effects, 3D Effects, Cutout and 
apply these settings.... Color is #AC1454.

Select none. Now take your lasso tool set to point to point and select the area on the 
left side that has the cutout on it so that it will blend back in to your dress.
Hit the delete key to remove that area you have selected. Raise the Opacity back
to 100% on your dress layer so you can make sure it blends in. This layer should
already be under your 2 wing layers but if not move it so that it is.
SAVE!

20.)
Next will be the purple detail that is under the scalloped one we just made. Make your
dress layer your active layer. Set your background color to a contrasting color, I'm 
using #926C90. Preset Shapes same as above. Draw out another oval just like you 
did for the scallop. Object Selector, Right Click, Node Edit. Make some wave detail
on the right edge of this oval. Make the left edge so that it will be hidden under the
scalloped layer. Convert to Raster and rename as dress trim2. Go to Selections, 
Select all, Selections, Float. Apply a cutout using the settings above. I used the same 
shadow color but if you don't like it you can change it to a darker purple or black.

21.)
Now for the next scalloped edge. I think you know now what to do. Change your
background color to your dress color. Make a vector oval just like we did for the 
other one. Then Node Edit until you have a design that you like. Convert to Raster
rename as dress trim3. Select All,  Selection, Float. Apply the same cutout we used
above. Select None, then use the lasso tool to select the area on the left and hit the 
delete key to remove it. Remember you can lower the Opacity on your dress so that
you can see what you're working on better. Convert to Raster and rename as dress
trim3. If you need to, save my banner image and bring it in to PSP so you can
look at the placement and design on my dress as you work.

22.)
Next comes the purple again. Make your dress layer your active layer. Change your
background color to the purple you used #926C90. Set your Preset Shapes to a 
rectangle and draw out a vertical one the width of your dress. All you need to do to 
it is shape it so it fits the contour of your dress.
Convert to Raster and rename as dress trim4. Select the layer just like we've done with
the others and apply the same cutout. 
SAVE!

23.)
Now for the last scalloped layer. Make your dress layer your active layer. Change your
background color to the color you used for the collar, arm trim and bottom dress trim.
NOTE.. if you are familiar with the deformation tool you can skip this and just duplicate
your dress trim layer, then mirror it and use the deformation tool to align correct with 
your dress. Otherwise use the Ellipse Preset Shape and make another scallop like the
dress trim but with the scalloped end facing to the left. Rename this layer to dress trim5.
Apply the same cutout to the dress trim layer and dress trim5 that you applied to the
other scalloped layers.
 

24.)
As for the decorations on the rest of your dress, I'm going to leave that part up to you.*L*
I use preset shapes, different line styles and the paint brush to create the details on her 
dress. I made each on it's own layer so I could move them around or whatever if I 
decided I didn't like it, remember to name the layers as you go and to SAVE!

25.)
Make her shoe layer your active layer. Set your foreground color to black. Draw Tool
set to these settings...

What we want to do with this is make a line that will separate the shoe into two parts so
that it will look like a shoe and a sock. By having Create as a vector checked you can set 
your bezier Curve, then click on Object selector and you can shape the line so that it will 
curve around the bottom and look like a shoe. Look at the screenshot below of a close up 
of my finished shoe to see what I mean...

Convert to Raster when you're happy.
SAVE!

26.)
Make your shoe layer your active layer. Add a new layer naming it sock.
Change your foreground to the blue we are using #45BFC3. Use your paint brush to
paint in her sock. Go to Layers, View, Select None. (a little trick Auntie Em found and
shared with me) This hides all your layers. Now on your layer palette find the 3 shoe
layers and make only them visible. Merge those 3 layers visible and rename to shoe. 
Apply the cutout to it. Go back to Layers,View, and make ALL your layers visible
again. (pretty cool huh?) Sure saves time on having to hide all the layers one by one.
Thank Auntie Em next time you see her.

27.)
Okay, ya ready for the hair??? *LOL* I'm not sure I'm ready to explain it, cuz silly me
forgot what settings I used to do it *L* What I do remember though is making my hair
layer my active layer, going to Selections, Select All, Selections, Float, then I went back 
to Selections and Modify, Expand by 1. Then I added a new layer. Set my Airbrush to
the settings I used to make her nose with, except the size I set it to 75. My foreground
color was set to the brown #DBBCA1 I used for the nose. Spray some of the color 
around on the layer. Now change the color to a darker brown #906022. Spray some dark
and light areas all around the hair. Now go to Eye Candy 4000 fur and let's put some 
strands in her hair. *L* The screenshot below will show you the settings I used in EC.
I applied these several times changing the direction and the fill color to different shades of
brown until I had something I liked. Just play around you may find something you like
even more. Once you have it like you want, then you can duplicate the layer and do a 
different direction on settings in EC to see what happens. Play around with changing
your lighting colors too while you're in there! Don't be afraid to experiment, you can
always undo if you don't like it. Just remember to SAVE before you try something 
new.....

Once you have the hair like you want it, Go to Layers, View, None, this hides
all your layers. Look at your layer palette and make only the hair layers visible. 
Now merge them all visible. Go back to Layers, View and click ALL. All your 
layers will be back visible! 

28.)
Now for playing with filters to make the textures on the dress. 
Make your dress layer your active layer. On it I used the Texturizer filter set to...

I then reapplied the same setting but changed the Lighting Direction to Right.

28b.)
I made active the scalloped layers that are the same color as the dress and applied 
the same texturizer settings to them so that they would blend into the dress.

29.)
The filter I used for the arm, the wings, the purple trim layers, and the bottom blue layer
of her dress is the Weave filter in PSP7. I used a darker color of the colors that I was 
weaving and played with the different gap and width sizes. Make each layer active and
apply the weave however you like it or try a different filter.
Once you have all the layers with the textures you like you can start applying the cutout 
we used on the other layers to each layer. Making your shadow color a darker color of the
color you want to shade or staying with the color we used on the other shadings. Once you
have the cutout on wing2 you can duplicate that layer and rotate it if you want a second wing
like I have on mine. I then used the draw tool on different line styles to add some extra
detail to the dress. Add them each on their own layer. 

30.)
Next I used the Preset Shape Heart to add some hearts to her dress and wing. I then used the
heart to make a large one that she could hold. I applied the Texturizer filter to the hearts.

31.) Next I used the draw tool set to freehand, size 2, color black, and added a layer under 
my large heart so I could draw 2 string lines from my heart to her hand, making a loop like 
the string is tied in a bow. 

32.) I then used a couple of the hearts that I made for her dress and placed them on 
the large heart. I used the deformation tool to rotate them. I add another layer and applied
my text to my heart. I took my text to Effects, 3D effects, Chisel with these settings..

I then went to Layers, View, None, then made visible the layers of my large heart and
merged them visible. Then I took the heart to Effects, 3D Effects, Inner Bevel and applied these
setting...

Make all layer visible again.

33.)
Now for the halo.
Make your hair layer your active layer, add a new layer. I used the rope tube to make her
halo with. I set the rope tube to size 85 and changed the step on it to 15 and drew around 
her hair in the style of a halo. I then went to Colors, Colorize. I set Hue to 240 and 
Saturation to 126. 

34.)
Last step, *L* I used vectors to make her a flowing bow. I didn't make a screenshot
of the bow. I don't really like my bow, so I'm sure you can make a much better one
than I did. As you can see I applied the Texturizer to the bow as well and a cutout. 

That's it, you can save this angel unmerged to colorize her and use for something else
other than Valentine's if you wish. She's finished, so merge all your layers visible and 
save however you want or tube her. Please remember to resize before sending in to
FBN or any other group that has a limit on size!

Thanks for doing the tute, I hope you have enjoyed it and have learned something!
Until next time,

 
 



Designs By Astro      Index of Tutorials
 
 
 

Tutorial written January 21, 2002
© Copyright 2002 Designs By Astro
All rights reserved.