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16.) Keep selected and add a new layer. We need to darken
the bottom of our
pitcher some.
Set foreground color to Black.
Airbrush set to these settings..
Spray a line just above and into where the dark area
is on the bottom of your pitcher.
Look at the screenshot below.
17.) Now go to Effects, Blur, Motion Blur set to these
settings..
Click on the Deformation Tool and drag each end of that
blur layer out past the sides of your
pitcher. Set the deformation. (we'll remove the excess
in a minute don't worry)
18.)Now switch back to your Airbrush, same settings and
fill in the bottom part of your
pitcher with black. But be careful not to go over your
blurred area. Go to Selections, Invert.
Go to your palette layers and make the shading layer
your were working on your active layer.
Hit the delete key on your keyboard to remove the area
that is outside of your pitcher.
You should have something that looks like this now..
Hide all other layers except your front pitcher layer
and the black blurred layer you just made
and merge visible. Rename to front pitcher.
Save!!
19.) Okay last step on the front of pitcher. *L*
Your front pitcher layer should still be selected. Add
a new layer and apply a cutout using
these settings..
For those that like to copy and paste the color code,
the shadow code is #AE4F20
Close all layers except front pitcher layer and cutout
layer and merge visible. Rename one
last time to front pitcher.
Whew! Glad that's finished! *L*
20.) Now make your top rim layer you active layer. Go
to Selections, Select All, Selections,
Float. Add a new layer naming it shading.
Set Foreground color #F77534
Airbrush to these settings...
Spray some areas on your rim! Look at the screenshot
below to see where I sprayed mine.
21.) Change foreground color to #5D2821
and spray up and down, look at the screenshot
below to see where I have sprayed
the dark color.
22.) Now change the color one last time to #EFC45D
Note the light area on the screenshot
above, close to the mouth of the pitcher. Spray just
a little of this color there.
23.) Go to effects, Blur, Motion Blur and apply these
settings...
Select none. Close all layers except those two and merge
visible. Rename as inner rim
Now to make a small rim around our
top. I know, I know, I said no more vectors but we
need a rim!! *L*
24.) Set your foreground color to #5D2821
Make your top layer your active
layer.
Preset shapes
Ellipse
Create as Vector and Antialias
both checked
Line Width 2.
Now, close to the top of your inner
rim draw an oval above the same size as your rim is.
Click the Object selector, right
click on canvas, choose node edit. Add nodes and manipulate,
changing to Cusp where needed around
the edge of your pitcher like this..
Convert to raster, rename to sm
rim. On the layer palette lower the opacity to 38 %
SAVE!
25.) Now for that handle.
Make your handle layer your active
layer.
Go to Selection, Select All, Selections
Float. Add a new layer naming it shading.
Set foreground color to #14111C
Airbrush Tool (if you didn't already
know that *L*)
these settings..
Look at the screenshot below to
see how and where to place your sprays on this...
Go to Blur, Gaussian Blur with a
radius of 8
26.) Add a new layer (do not deselect
yet)
Set foreground color to #558DC0
PSP6 users set style to "stroked"
Airbrush same settings.
Spray the areas on your handle
like this..
27.) Now back to Effects, Blur,
Gaussian Blur with a radius of 2.
Hide all layers except the 3 handle
layers and merge them visible.
Your handle should still be selected,
just go back to Selections, and click on Float.
Add a new layer, go to effects,
3D effects, Cutout and apply these settings..
Cutout color #221F49
Close Layer1 and merge all layers
visible.
That's it. You can save it, tube
it or whatever you want. *L*
I do hope you've enjoyed this tut.
Thanks for take the time to do it. I would love to see
your results so please email me
with the URL.
God Bless! Untill next time!
Connie
Designs
By Astro Index
of Tutorials
Tutorial written November 9, 2001
© Copyright 2001/2002 Designs
By Astro
All rights reserved.